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Tobbians: The Key in the Bottle

The winds of change were beginning to blow through the kingdom, stirring up even the far reaches of Provydeancia. There seemed to be an uneasiness rippling through the nine provinces. The King and his elite knights had their hands full in managing the complaints from the lords of the more discontented provinces. The dwarves had largely abandoned the mountains in Provydeancia, taking with them the stability their presence had afforded. Cave trolls were moving in. Certain delves had surfaced from various tribes seeking treasure and causing general mischief in the kingdom. And now the King’s own twins had disappeared…

Yet even when the political wind seems to be whistling through every quarter, causing discontent and unrest, there always seems to remain those pockets the wind doesn’t touch. There will always be those citizens who are pleased to go about their lives peacefully and contentedly, unaware of the dangers, ambitions, and worries that plague others. However, adventure has a way of finding even those most skilled at avoiding it. Allow me to introduce you to one such peaceful pocket and one such unconcerned citizen… What will happen to this citizen when adventure finds him? You choose.

Tobbians: The Key in the Bottle is a My Choice Mini Adventure. You choose the path that the characters follow. The fate of the world is hanging on your every decision.